Monday 12 December 2011

Weezy: Stream audio from your mobile device using Bluetooth


Enjoying in music on your smartphone is always nice, but what if you ever get tired from listening your favorite songs on built-in speakers? Well, if you’re looking for a sound boost, today we have a special device that might help you out.



Folks from Eikonsite have developed a useful device called Weezy that allows you to connect your iPhone or any other mobile device wirelessly with your stereo. Using a Bluetooth connection you can pair up your stereo and smartphone or tablet, and play your favorite songs from your mobile device right on your stereo. The setup process is rather straightforward, you just need to connect Weezy with your stereo, pair it up with your mobile device, and play your favorite songs on your smartphone or tablet as you normally would, and enjoy in the sound from your stereo’s speakers.
Weezy is available in several colors such as white, red, black and orange, and as for the price, Weezy is available for €69($93).

Saturday 10 December 2011

Verbatim Ultra-Slim Bluetooth Wireless Mobile Keyboard: Wireless keyboard for your smarthphone and tablet Read more: Verbatim Ultra-Slim Bluetooth Wireless Mobile Keyboard: Wireless keyboard for your smarthphone and tablet

Getting used to touchscreen keyboard can be a tiresome process, but if touchscreen keyboard on your tablet or smartphone is giving you problems, you can use the latest Bluetooth keyboard that comes from Verbatim.
Verbatim has launched its Ultra-Slim Bluetooth Wireless Mobile Keyboard, and this keyboard comes with low profile, quiet, soft-touch keys. In addition, this keyboard has smart keys for common functions such as cut, copy, paste, and undo, but it also has keys for music control, power off and device locking.

Ultra-Slim Bluetooth Wireless Mobile Keyboard is available in black and white color, and it comes with a carrying case, and a rechargeable battery. Regarding the compatibility, this keyboard is fully compatible with iPad, iPad 2, iPhone, Android tablets, and all other Bluetooth devices with HID keyboard support.


Verbatim Ultra-Slim Bluetooth Wireless Mobile Keyboard is sleek keyboard for your tablet or smartphone device, and it is great especially if you’re not a fan of virtual keyboards, and as for the price, this keyboard costs $49.99.


Wednesday 7 December 2011

10 reasons Windows 8 will be painful for developers


Since the release of the Windows 8 Developer Preview, people have had a lot to say about the experience of playing with it. But few folks are talking about the changes it represents for developers. Windows 8 is the biggest update to the Windows development model since the move from Windows 3.X to Windows 95. While there are lots of good things, there are also a lot of pain points. If you are looking to develop Windows 8 native applications with the new Metro UI and WinRT API, be careful of these 10 things.

1: Market reboot

If you want your applications to be fully compatible with Windows 8 (including running on ARM CPUs), you’ll need to do a full rewrite in Metro/WinRT. This may be great for developers looking to break into markets with established players. But if you are the established player, you are suddenly back at square one.

2: The asynchronous model
Windows 8 development is highly dependent upon asynchronous operations for anything that is long running. While that may be a cute trick in some scenarios, it is downright frustrating in others (like trying to download a file). It isn’t just the work needed to handle the async call; it’s things like error handling and reporting problems back to the user. It requires a whole new approach to the UI from what developers (especially WinForms developers) are used to.

3: Lack of direct disk access

Windows 8 cuts off direct access to the system in quite a few ways, but the one that will hurt typical developers the most is the lack of disk access. Windows 8 follows an extreme isolation model for applications, and if your application requires access to data outside its own confined little world (including networked services you can access), you can forget about porting it to Windows 8.

4: Touch UI paradigm

Unless you have been writing a lot of mobile apps, shifting to the new UI style, which is designed for touch interaction, is going to pretty tough. It took me a long time to get a feel for what works well and what doesn’t. To make things more difficult, what looks and works well on a screen using a mouse and keyboard can be a poor experience with touch, and things that work well with touch often are a struggle to use on the screen. It’s a tricky balancing act, and as the uproar over the Metro UI in Windows 8 shows, even Microsoft is struggling to get it right despite having had a few years of Metro experience.

5: Playing by Microsoft’s app store rules

If you want to be using the Microsoft app store, you will need to learn to play by its rules. While the rules are fairly reasonable, it will be a jarring experience if it is anything like the WP7 App Hub. For starters, Microsoft rigorously inspects the application and looks for all sorts of things, like unhandled exceptions and circular UI paths. Although this ensures a high quality app, it can be a surprise to developers. In addition, you need to work with an approval process. The details of the Microsoft application store are still under wraps, but recent experience with WP7 suggests that it won’t be fun.

6: Heavy emphasis on cloud

While there is no mandate to use the cloud, Web services, and other off-premise techniques and technologies, it is most definitely encouraged. Things like automatic syncing of settings and data between devices (regardless of how it is done) will become the rule, not the exception, and users will be expecting it. Windows 8 makes this easy (you can have your locally saved information synced automatically with Live), but you will want to be judicious about how you do it for sensitive data. Encryption and other privacy and security techniques will become more important than ever.

7: Shift to “contracts” and “interfaces” for interop

One unique aspect of the Windows 8 paradigm is the idea that applications can provide services to the OS (such as acting as a source of contacts or pictures), as opposed to just dumping the data into a common directory. This allows all sorts of sweet application concepts. But even though this is easy at the technical level, it’s difficult to figure out how to leverage at the conceptual level.

8: Market uncertainty

Now we get into the more high-level pains. Microsoft is clearly pushing Windows 8 for tablets and maybe even phones. Right now, we’re seeing Android struggle in the tablet space, and at the same time, it seems like the Metro UI is universally panned by people who have tried the Developer Preview. But again, the Metro experience is geared for touch, and the Preview is usable only on a virtual machine, so the true tablet experience will be much different.
In addition, the people who have seen the Developer Preview simply do not represent the typical user one bit. Will the market adopt Windows 8 or reject it? Will Microsoft cave in and let people skip the Metro UI entirely? Will the tablet market for Windows 8 take off? These are all questions that won’t be answered until it is far too late to be a first mover in the market. If you are going to bet on Windows 8, you simply can’t properly assess the risks right now.

9: Lack of tablet hardware

Speaking of the disliked Developer Preview, not having tablets to try Windows 8 on is a major problem. There is just no good way right now to get an idea of what the user experience will be like for your applications on those tablets. Not just in terms of the UI either, but of performance. Can the tablet CPUs run your app well? Is it too “chatty” for a device on a cellular connection? Are you using more storage than makes sense for the typical tablet we’ll see? Without a few tablet models easily available, we don’t know the answers here.

10: The trail of dead tech

This is the one that really breaks my heart. Microsoft has a history of pushing a technology as “the next big thing” and then leaving it dying on the vine a few years later. We don’t know if Microsoft will back off its Windows 8 strategy before launch, right after launch (Kin), or a few years down the road (Zune, Silverlight). If the new Windows 8 paradigm is not a success, Microsoft may very well change course in a way that renders all your hard work on Windows 8 native applications a waste of time.

10 reasons Windows 8 will be painful for developers


Since the release of the Windows 8 Developer Preview, people have had a lot to say about the experience of playing with it. But few folks are talking about the changes it represents for developers. Windows 8 is the biggest update to the Windows development model since the move from Windows 3.X to Windows 95. While there are lots of good things, there are also a lot of pain points. If you are looking to develop Windows 8 native applications with the new Metro UI and WinRT API, be careful of these 10 things.

1: Market reboot

If you want your applications to be fully compatible with Windows 8 (including running on ARM CPUs), you’ll need to do a full rewrite in Metro/WinRT. This may be great for developers looking to break into markets with established players. But if you are the established player, you are suddenly back at square one.

2: The asynchronous model

Windows 8 development is highly dependent upon asynchronous operations for anything that is long running. While that may be a cute trick in some scenarios, it is downright frustrating in others (like trying to download a file). It isn’t just the work needed to handle the async call; it’s things like error handling and reporting problems back to the user. It requires a whole new approach to the UI from what developers (especially WinForms developers) are used to.

3: Lack of direct disk access

Windows 8 cuts off direct access to the system in quite a few ways, but the one that will hurt typical developers the most is the lack of disk access. Windows 8 follows an extreme isolation model for applications, and if your application requires access to data outside its own confined little world (including networked services you can access), you can forget about porting it to Windows 8.

4: Touch UI paradigm

Unless you have been writing a lot of mobile apps, shifting to the new UI style, which is designed for touch interaction, is going to pretty tough. It took me a long time to get a feel for what works well and what doesn’t. To make things more difficult, what looks and works well on a screen using a mouse and keyboard can be a poor experience with touch, and things that work well with touch often are a struggle to use on the screen. It’s a tricky balancing act, and as the uproar over the Metro UI in Windows 8 shows, even Microsoft is struggling to get it right despite having had a few years of Metro experience.

5: Playing by Microsoft’s app store rules

If you want to be using the Microsoft app store, you will need to learn to play by its rules. While the rules are fairly reasonable, it will be a jarring experience if it is anything like the WP7 App Hub. For starters, Microsoft rigorously inspects the application and looks for all sorts of things, like unhandled exceptions and circular UI paths. Although this ensures a high quality app, it can be a surprise to developers. In addition, you need to work with an approval process. The details of the Microsoft application store are still under wraps, but recent experience with WP7 suggests that it won’t be fun.

6: Heavy emphasis on cloud

While there is no mandate to use the cloud, Web services, and other off-premise techniques and technologies, it is most definitely encouraged. Things like automatic syncing of settings and data between devices (regardless of how it is done) will become the rule, not the exception, and users will be expecting it. Windows 8 makes this easy (you can have your locally saved information synced automatically with Live), but you will want to be judicious about how you do it for sensitive data. Encryption and other privacy and security techniques will become more important than ever.

7: Shift to “contracts” and “interfaces” for interop

One unique aspect of the Windows 8 paradigm is the idea that applications can provide services to the OS (such as acting as a source of contacts or pictures), as opposed to just dumping the data into a common directory. This allows all sorts of sweet application concepts. But even though this is easy at the technical level, it’s difficult to figure out how to leverage at the conceptual level.

8: Market uncertainty

Now we get into the more high-level pains. Microsoft is clearly pushing Windows 8 for tablets and maybe even phones. Right now, we’re seeing Android struggle in the tablet space, and at the same time, it seems like the Metro UI is universally panned by people who have tried the Developer Preview. But again, the Metro experience is geared for touch, and the Preview is usable only on a virtual machine, so the true tablet experience will be much different.
In addition, the people who have seen the Developer Preview simply do not represent the typical user one bit. Will the market adopt Windows 8 or reject it? Will Microsoft cave in and let people skip the Metro UI entirely? Will the tablet market for Windows 8 take off? These are all questions that won’t be answered until it is far too late to be a first mover in the market. If you are going to bet on Windows 8, you simply can’t properly assess the risks right now.

9: Lack of tablet hardware

Speaking of the disliked Developer Preview, not having tablets to try Windows 8 on is a major problem. There is just no good way right now to get an idea of what the user experience will be like for your applications on those tablets. Not just in terms of the UI either, but of performance. Can the tablet CPUs run your app well? Is it too “chatty” for a device on a cellular connection? Are you using more storage than makes sense for the typical tablet we’ll see? Without a few tablet models easily available, we don’t know the answers here.

10: The trail of dead tech

This is the one that really breaks my heart. Microsoft has a history of pushing a technology as “the next big thing” and then leaving it dying on the vine a few years later. We don’t know if Microsoft will back off its Windows 8 strategy before launch, right after launch (Kin), or a few years down the road (Zune, Silverlight). If the new Windows 8 paradigm is not a success, Microsoft may very well change course in a way that renders all your hard work on Windows 8 native applications a waste of time.